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This is a Design Thinking 101 episode in the Ask Like a Designer series. Ask Like a Designer helps people explore thinking and solving like a designer. You’ll learn about design thinking, service design, learning design, leading and building high-performing teams, and ways to achieve better outcomes.
This episode is based on this article: ALD012 // Want Better Outcomes? Find Better Problems. Read the article and others like it on Fluid Hive’s Ask Like a Designer.
What did you think of this episode? Please send your questions, suggestions, and guest ideas to Dawan and the Fluid Hive team.
Cheers ~ Dawan
Design Thinking 101 Podcast Host
President, Fluid Hive
Show Highlights
[00:53] The human desire to create.
[01:15] Rushing solutions leads to poor outcomes.
[01:37] Problem spaces and finding the right question to answer.
[02:15] The people inside the problem space.
[02:38] The context in which the people experience the problem.
[03:02] The history of the people and the context reveal changes over time.
[03:15] Problem finding.
[04:11] Finding and refining problems is not our natural inclination.
[04:52] Problem framing.
[05:17] How Might We questions.
[06:01] Getting comfortable with ambiguity as a designer.
[06:47] The eight things you can do with a How Might We question.
[08:08] The best solutions come from diverse teams.
[08:29] Fluid Hive’s free thinking tool will help you focus your solution energy.
The Design Thinking 101 Podcast’s Ask Like a Designer series
Protect Your Solutions with Transformation Stories: Part 2 — Telling Well // ALD 011 — DT101 E92
Protect Your Solutions with Transformation Stories: Part 1 — Crafting Well // ALD 010 — DT101 E89
The 30-Minute Solution Matrix: How to Think and Solve Under Pressure // ALD 009 — DT101 E87
Three Little Words for Better (Business) Relationships // ALD 008 — DT101 E79
The Innovation Saboteur’s Handbook // ALD 007 – DT101 E77
Designing Facilitation: A System for Creating and Leading Exceptional Events // ALD 006 — DT101 E73
The Swiss-Army Lives of How-Might-We Questions // ALD 005 — DT 101 E69
Your Good-Life OS: Designing a System for Living Well and Peak Performance // ALD 004 — DT101 E67
There Are No Problems Worth Solving — Only Questions Worth Asking // ALD 003 — DT101 E65
Design, and One Question to Rule Them All // ALD 002 — DT101 E63
Ask Like a Designer — DT101 E61